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I’m trying so hard not to gush over Teenage Engineering’s latest gadget

Teenage Engineering’s new $300 groovebox has no enterprise being this cute. That’s the entire level.

The EP–133 K.O.II (we’ll simply name it Knock Out II) is a mixture drum machine, synthesizer and sampler. It’s a supersized improve to Teenage Engineer’s pint-sized PO-33 K.O, which provides lots of the identical options for a fraction of the value.

The vibe of the Knock Out II is decidedly extra 1980s drum computer than fashionable Roland groovebox. Its buttons, knobs and sole fader seem nearly outsized on the skinny system. I’m undecided precisely find out how to work it, however that leaves me no much less tempted to fork over the cash.

Whether or not you think about Teenage Engineering’s audio gear overdesigned, overpriced or simply proper, I’m merely glad the VC-backed startup makes issues that elicit an emotional response. It’s refreshing to see a {hardware} firm get bizarre with it; most appear overly preoccupied with chasing Apple down its minimalist rabbit gap.

Getting bizarre with it’s Teenage Engineering’s complete factor. The Swedish agency creates wi-fi audio system, grooveboxes and hypebeasty equipment for listeners and musicians alike. Their devices usually characteristic Lego-like tactile buttons and knobs, with a design language blurs distinct aesthetics — suppose: cassette futurism meets brutalism meets KB Toys.

Teenage Engineering constructed a following by way of its tremendous reasonably priced (and in my expertise, frustratingly fragile) Pocket Operator sequencers, however lately the corporate’s devoted extra consideration to higher-end gear. That’s left a few of its followers priced out of the enjoyable. The value tag on the Knock Out II temptingly occupies a center floor. It’s not a stocking stuffer, but it surely additionally isn’t two grand.  

Mastering a drum machine and sequencer takes time, and Teenage Engineering’s merchandise are sometimes so feature-packed and distinct that they arrive with a studying curve. Nonetheless, the design of Knock Out II makes it appear approachable. It seems to plead — maybe deceptively, in case you aren’t keen to place within the hours — that “you might completely be taught this!” For now, I’ll attempt my finest to withstand the gearhead siren track.

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